Hello

I am a writer and narrative designer, game designer, academic, creative producer and artist working at the confluence of video games, performance and community-based practices. I have a PhD in games influenced theatre and theatre influenced games. Stories are at the heart of what I do: finding processes for enabling people to tell their story, and developing works of art, game and installation that find the right way to ask people to engage with them. I work hard to make performance/playful experiences that can be accessed by everybody, proactively, by taking work into communities, by producing and programming experimental work, and by being a bridge between creative practices. I grew up in Lincolnshire, but am now based in South London. I also race bikes, and have a blog specifically for that: cycling.hannahnicklin.com. In general you can find me online as 'hannahnicklin'.

If you want to hire or contact me check out the About page. For more about my work, you want my Portfolio.

My Work

Recent and select work, head over to the full portfolio to see more.

Go to Portfolio

Most recent blog posts

Occasionally updated blog posts

  • Games with People, 2016.

    One Way Trip

    This article was originally published on my Patreon, patreon.com/hannahnicklin As we crawl squinting out of the cave of the end of 2016, 2017 glares at us, shining all up in our faces. Late (as usual) to the party, I grab my laptop and write for you my GOTY (Games of the Year) list. It’s only […]

  • Of loss and understanding.

    During this time, post EU referendum, this confused, broken time. This time where harm is laughed at through Farage-gaped mouths. This time in which little-boys-now-men sit complacently pulling the wings off us like we are insects. This time which hurts me in a way I hadn’t realised it would, as we watch harm building up behind a dam which […]

  • A Year in Review: 2015

    A review of 2015 in pictures

    I’ve been feeling exhausted, all told. I’ve been ignoring my own advice, part through necessity, part through illness and injury, part through late capitalism’s construction of freelance work and it’s propensity for self-exploitation (shut up Hannah). Anyway, I was talking to a friend the other day and they said ‘how are you’ and I said […]

Social web links

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